Function report |
Source Code:lib\sbitmap.c |
Create Date:2022-07-28 07:22:51 |
Last Modify:2020-03-12 14:18:49 | Copyright©Brick |
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Name:sbitmap_queue_init_node
Proto:int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, int shift, bool round_robin, gfp_t flags, int node)
Type:int
Parameter:
Type | Parameter | Name |
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struct sbitmap_queue * | sbq | |
unsigned int | depth | |
int | shift | |
bool | round_robin | |
gfp_t | flags | |
int | node |
358 | ret = sbitmap_init_node( & @sb: Scalable bitmap., depth, shift, flags, node) |
368 | If depth && Not round_robin Then |
369 | for_each_possible_cpu(i) |
373 | @min_shallow_depth: The minimum shallow depth which may be passed to* sbitmap_queue_get_shallow() or __sbitmap_queue_get_shallow(). = UINT_MAX |
374 | @wake_batch: Number of bits which must be freed before we wake up any* waiters. = sbq_calc_wake_batch(sbq, depth) |
379 | If Not @ws: Wait queues. Then |
382 | Return -ENOMEM |
385 | When i < SBQ_WAIT_QUEUES cycle |
391 | Return 0 |
Name | Describe |
---|---|
kyber_queue_data_alloc |
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