Function report |
Source Code:block\bfq-wf2q.c |
Create Date:2022-07-28 17:59:58 |
Last Modify:2020-03-12 14:18:49 | Copyright©Brick |
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Name:__bfq_deactivate_entity - update sched_data and service trees for* entity, so as to represent entity as inactive*@entity: the entity being deactivated.*@ins_into_idle_tree: if false, the entity will not be put into the* idle tree.
Proto:bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
Type:bool
Parameter:
Type | Parameter | Name |
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struct bfq_entity * | entity | |
bool | ins_into_idle_tree |
1179 | If Not * Flag, true if the entity is on a tree (either the active or * the idle one of its service_tree) or is in service. Then Return false |
1188 | st = bfq_entity_service_tree(entity) |
1189 | is_in_service = entity == ity in service |
1193 | If is_in_service Then ity in service = NULL |
1195 | Else amount of service received during the last service slot = 0 |
1213 | Return true |
Name | Describe |
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bfq_deactivate_entity | q_deactivate_entity - deactivate an entity representing a bfq_queue |
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